So what are you waiting for? What's going to happen if the game drags on indefinitely? In most cases, one player or the other will have an advantage as the game goes long. In life, Benjamin Franklin pretty much told us what it is, "In this world nothing can be said to be certain except death and taxes." In a game of Magic, the question is a little bit more complicated. After all, nothing's going to happen if you just wait around. Applying for your dream job? Asking out the girl or guy you like? What are you waiting for? It's a good question to ask yourself in a game of Magic as well. And Jace, Memory Adept is a formidable planeswalker with powerful card-drawing abilities.You ought to ask yourself this question often. Sphinx of Uthuun is a huge flier that puts more cards into your hand. Spelltwine ramps the deck's instant and sorcery themes into overdrive: it's a sorcery that lets you recast an instant or sorcery card from your graveyard, as well as one from your opponent's graveyard. Searing Spear and Turn to Slag deal enough damage to destroy most creatures, and Searing Spear can even finish off an opponent who's low enough on life! If you've got an affinity for this deck, you may be ready to modify it to your liking. Red's brute force is the perfect complement to blue's trickery. If the game goes long enough, summoning gigantic sea monsters like Harbor Serpent and Stormtide Leviathan will quickly end the game. ![]() ![]() Use defensive creatures like Kraken Hatchling and Fog Bank to slow your opponent's attack. ![]() Your plan is to relentlessly attack through the air with an army of Drakes, such as Wind Drake or any of the tokens created by Talrand's Invocation or Talrand himself, while the rest of your deck keeps your opponent off balance. Card-drawing spells like Divination and creature-control spells like Sleep now double as a means to victory! Augur of Bolas and Archaeomancer help out by finding more instants and sorceries for you to cast. If you've got Talrand on the battlefield, then any time you cast an instant or sorcery spell, Talrand creates a flying Drake token creature for you. Product DescriptionLed by Talrand, Sky Summoner, the "Depths of Power" deck specializes in casting instants and sorceries. 2 Archaeomancer 2 Augur of Bolas 1 Fog Bank 1 Harbor Serpent 3 Kraken Hatchling 2 Mindclaw Shaman 2 Scroll Thief 1 Stormtide Leviathan 1 Talrand, Sky Summoner 3 Wind Drake 2 Divination 1 Elixir of Immortality 1 Essence Scatter 1 Hydrosurge 1 Negate 1 Rewind 1 Ring of Evos Isle 3 Searing Spear 1 Sleep 1 Smelt 1 Switcheroo 2 Talrand's Invocation 1 Turn to Slag 1 Unsummon 1 Evolving Wilds 15 Island 8 Mountain And Jace, Memory Adept is a formidable planeswalker with powerful card-drawing abilities.
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